![]() There’s the choice between Sandbox and World Map modes, with the campaign offering a series of bespoke challenges that present you with a pre-set park of differing levels of completion. It is delightful, both to look at and to play, and where Frontier’s more serious-looking park builder continually hits you with visitor-endangering drama, Parkasaurus is a much more approachable, relaxing affair. Its residents have had the cuteness slider pushed up to maximum, and the realism dialled down below ‘Bryce Dallas Howard escaping a T-Rex in heels’. Parkasaurus is Jurassic World Evolution by way of Theme Park. Don’t worry, though, I’ve heard that life finds a way. While the setup is nearly as unlikely as Mr Goldblum’s torso, the key thing for you is crafting a park that’s going to keep these prehistoric pets happy. ![]() Falling somewhere between these two possibilities is Parkasaurus, a dinosaur park management sim that offers the suggestion that dinosaurs are visitors from space. On the one hand, the toothy, terrifying, distinctly hungry residents always seem to escape and start chowing down on the guests – awkward! – but then again they’ve also given us Jeff Goldblum’s bare chest. If I have to buy a console copy to avoid anti-consumer practices on the PC release I'd rather GameStop, as shady as they are, get my money than the publisher who made sure I wouldn't be getting it on my platform of choice.Theme parks containing dinosaurs have earnt a bad rep over the last few decades. On GOG I buy full retail, no problem, because there's not even Steamworks (the most functional and reliable DRM, but still DRM) to deal with and I get offline installers. Here on Steam I buy games, and season passes, usually around 25-33% off unless it's a series I follow and buy at launch (too many Denuvo games lately, no pre-orders for me anymore, especially not after Sword Art Online: Fatal Bullet and their lack of disclosure regarding Denuvo being in it) for full retail. So, worse for them than piracy, because some pirates (mostly regional pricing pirates who can't afford games that assume the whole world is Rich and charge a month's rent in some countries for a single game) do buy the game when the price drops. I haven't pirated a game since '03, and even that was "demo piracy" (I bought a boxed copy the next day) because I wasn't sure my crappy Dell I had back then would run Knights of the Old Republic, but with the DRM explosion lately I've moved almost entirely to GOG/3DS/Switch and am even considering a PS4 just to avoid the BS for things like Ubisoft/WB IP milking shovelware.Īlso, if I'm driven to consoles, I will buy used only and refrain from DLC purchases so they'll never make money off of me. When you're locked out of a game you bought because you're offline and it can't phone home to verify that you have the license for that game it makes people start to wonder why they paid for a game that pirates don't have any problems playing. Same as with TV shows, you have an ad-leaden app they only works on specific devices, or a DRM-Free x265 DTS MKV file you can play anywhere, even people who want to pay have to stop and think twice in a situation like that. ![]() If anything I think DRM contributes to piracy. ![]()
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