![]() I don't think the pantheons should award every glorified charm in the set just by themselves. What I don't like is that this is only true for the parts of it that rewarded the player with new stuff ANYWAY. What I like a lot about this mod is that it puts a sense of progression in Godhome. ![]() The glorified quick focus is also maybe a little much, speeding up healing even further is one thing, reducing soul cost of healing is another, both at once makes for a charm that, especially when combined with that new grubsong, is nearly effective godmode as well. If you're low even a little, you're going to regain it so fast you won't even notice. With it equipped, you almost never NOT have soul. As I just mentioned, kingsmold carapace + the new hiveblood is ungodly strong, but we also have some other really OP ones. Combo it with glorified hiveblood, and you kind of have to TRY to die to anything. The big offender here is Kingsmold Carapace, it unlocks in pantheon 1, but is almost without a doubt one of, if not straight up the, most powerful charm in the whole mod. Consider it licensed under MIT until I can get the license file up I'm not entirely sure what the licensing guidelines are for Hollow Knight mods so I went the safe route.įirst, it could probably be rethought on what pantheons only what charms. You can find the source code on GitHub, as well as more information including a full list of charm variants if you're the spoilery type. ModCommon, which can also be found on the installer, is REQUIRED for this mod to work. Get it from the Mod Installer, a tool created by some people at the Hollow Knight discord (lovely place!) that you can use to download, install, and update mods. I'm far from an artist, and so the sprites consist of palette swaps, edits, or unused charms from the game files. Screenshot showing some glorified charms. Officially speaking, Team Cherry has the real image we don't, though, so this is what I came up with. This may not fit your interpretation, and that's fine. Note: Because the actual mechanics of how charm glorification was meant to work are still currently under wraps, I don't actually know how it was to function, and so this is my best interpretation: straight upgrades for progressing in Godhome's story.
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